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The S-RC Cup

Students design, build, and race remote control cars, gaining hands-on STEM experience and motorsport career insights.

The S-RC Cup

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The S‑RC Cup is a national engineering challenge where students design, build and race their own high‑performance 1:10 scale electric RC race car. Working in teams, students take on the roles of a real motorsport engineering team—designing their car, developing its performance, and competing at a regional race event against schools across England, Scotland and Wales. The fastest teams progress to the National Final, where the champions take home the S‑RC Cup trophy, motorsport prizes, and a place engraved on the official Cup.

All cars are fully electric, introducing students to future-focused technologies such as battery systems, energy efficiency and electric powertrains. Along the way, teams develop practical engineering skills as well as teamwork, communication and project management—supported by university mentors and industry volunteers.

Teams can use the official S‑RC kit chassis or build their own design using provided CAD files and standard workshop tools. A structured education programme, online portal and mentor support help schools take part confidently, whether they are new to engineering or already experienced.

Team formats
• Standard: 3–6 students (Years 8–10)
• Hybrid: 3–6 students (mix of Years 8–10 and up to two in Years 11–13)
• Pro: 2–3 students (Years 11–13)

Younger teams can request one‑to‑one online support from a university engineering mentor, and all teams get access to an online mentor portal.

Cost
Entry to the S-RC Cup competition is free.

Teams will need to build their race car, which typically costs around £200 in parts and materials. Teams are encouraged to fundraise or secure local sponsorship, and the S-RC Cup team provides guidance and resources to help teams do this.

Locations
Open to schools across England, Scotland and Wales.

Each team competes at their nearest regional event. Regional race events are selected to suit locations of schools involved, minimising distance travelled for schools.

Timeline
• Registration: July–October
• Car development: September–December
• Race season: January–July

Deadline: 1 January (late applications roll into the following season)

Learning outcomes

  • Improve engagement, interest or enjoyment in STEM subjects

  • Learning what the engineering workplace is like

  • Develop engineering employability skills

  • Improve awareness and aspirations for STEM-related study and careers

  • Challenge stereotypes by showing the diversity of disciplines, people and skills involved in engineering

Subjects and topics

    • Computing
    • Design and Technology
    • Engineering
    • Maths
    • Physics
    • Design, art and fashion
    • Electronics, robotics and programming
    • Energy and environment
    • General engineering
    • Materials, products and manufacturing
    • Mechanical engineering, systems and processes
    • Space and aerospace engineering

Gatsby benchmarks

The Gatsby benchmarks are a framework for good careers guidance for schools across all of England and in some areas across the rest of the UK. This experience helps your school to reach the following benchmarks:

  • Linking curriculum learning to careers
  • Experiences of workplaces

Essential skills

The essential skills every young person needs to succeed in education and their future career. Find out more at the Skills Builder Partnership. This experience builds the following skills:

  • Planning - Setting goals and designing routes to achieve them

  • Creativity - Using imagination and generating new ideas

  • Leadership - Supporting, encouraging and motivating others to achieve a shared goal

  • Listening - Receiving, retaining and processing information

  • Problem solving - Finding solutions to challenges

  • Speaking - Transmitting information or ideas

  • Adapting - Overcoming challenges and setbacks to achieve goals

  • Teamwork - Working cooperatively with others to achieve a shared goal

What the teachers say

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